Professor of Educational Technology, Boise State University
Dr. Youngkyun Baek is a professor in the department of educational technolgy at Boise State University. He is also founder and director of the GameStudio. His research interests broadly focus on digital game and simulation for learning. Currently his main research project is to design a mobile instructional game. He has published numersous studies and books on digital game based learning, and presented research papers at nationally and internationally renowned conferences. Dr. Baek recieved his Ph.D. in Educationial Foundations, Computer Based Instruction from Georgia State University.
Baek, Youngkyun (2014) Trends and Applications of Serious Gaming and Social Media (Eds.), N.Y: Springer.
Peer Reviewed Papers
Baek, Y., Xu Y., Han, S., and Cho J. (2015). Exploring Effects of Intrinsic Motivation and Prior Knowledge on Student Achievements in Game-based Learning, Smart Computing Review, 5(5), 368-377
Uz, C. B., Baek, Y., and Park, H. (2015). How Debriefing Strategies Can Improve Student Motivation and Self-Efficacy in Game-Based Learning. Journal of Educational Computing Research, Vol. 53 (2), 155-182. DOI: 10.1177/0735633115598496
Choi, B., Huang, J., Jeffrey, A., & Baek, Y. (2013). Development of a scale for fantasy state in digital games. Computers in Human Behavior, 29(5), 1980-1986. doi: http://dx.doi.org/10.1016/j.chb.2013.04.007 (Correspondence Author)
Huang, J., Baek, Y., Cho, J.(2012). Technology-Supported Storytelling (TSST) strategy in virtual world for multicultural education. Communications in Computer and Information Science, vol. 341, pp. 101-108.
Kim, C., Baek, Y. K., & Choi, B. (in press). Searching for instructional implications of social network games. Journal of Educational Technology & Society.(SSCI)
Choi, Beomkyu, & Baek, Youngkyun (2011). Exploring factors of media characteristic influencing Flow in learning through virtual worlds. Computers & Education, Vol. 57 (2011) 2382–2394.
Xu, Yan, Park, Hyungsung, Baek, Youngkyun (2011). A new approach toward digital storytelling: An activity focused on writing self-efficacy in a virtual learning environment. Educational Technology & Society, 14 (4), 181-191.
Current Research Team
Research Interests: Effects of digital gaming on student’s achievements; Variables of edicational games in Game Based Learning; Instructional design and teachers’ training in Game Based Learning and virtual worlds learning environment
Academic Background: MA in Educational Technology from Hunan Normal University, China. Doctoral student in Curriculum and Instruction with an emphasis on Educational Technology at Boise State University.
Professional Background: She Worked as an instructor in a vocational college in China for two years. She is working as a research assistant at Gamestudio.
Research Interests: Virtual worlds in education, Mobile learning, Serious games, Simulated based learning, Ubiquitous learning environments
Academic Background: MA in Computer Education and Instructional Technology from Hacettepe University, Turkey. She is still PhD student at Middle East Technical University, Turkey.
Professional Background: She is working as a research assistant at Yildiz Technical University, Turkey. She is visiting scholar at Game Studio, Boise State University.
2010 ~ 2011
- Seongguk Kang, Ph.D. Director, Associate Research Fellow at Korean Educational Development Institute.
- Myeongseok Ko, Ph.D. Professor at Seonam University, South Korea.
2011 ~ 2012
- Jaeyeob Jung, Ph.D. Adjunct Professor at Korea National University of Education, South Korea.
- Ki-jun Lee, Ph.D. Program Specialist at Korean Educational Development Institute.